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Infantry • Armor • Air • Sea • Structures • Generals • Regiments • History

Armor Units

All Vehicles:  Resist +40%, Resist +20%

 
M7 Priest, SPA
50 4
Health: 300  Morale: 10 Speed / Accel: 3 / 2
Requirements: Artillery Brigade

Weapon:
105mm Howitzer:
Range: 44; Area: 4; Max Targets: 8; Recharge Time: 9;  Morale Loss: -1
 
 
Achilles, Tank Destroyer
75 7
Health: 400 Morale: 10 Speed Max: 3.5
Requirements: Motor Pool

Weapon:
75mm Gun:
Range: 22; Recharge Time: 6;
AT Hit: Duration: 1; Paralyze
 
 
M3 Grant, Medium Tank
65 6
Health: 400   Speed / Accel: 3.5 / 3
Requirements: Motor Pool

Weapon:
75mm Gun:
Range: 20; Area: 1; Recharge Time: 6

In June of 1940, the British Tank Commission approached the US to purchase American built tanks because of the British Army's shortage of tanks.  The American Lee, given a new turret as well as the placement of the radio equipment in the turret resulted in the Grant.
 
 
M4 Sherman Firefly, Tank CO
65 5
Health: 400 Speed / Accel: 3.5 / 3
Requirements

Weapon:
76mm Gun:
Range: 20; Area: 1; Recharge Time: 6;
 
 
Mk IV Churchill, Heavy Tank
80 8
Health: 500 Speed / Accel: 3 / 2.5
Requirements: Motor Pool, Heavy Tank Tech

Weapon:
75mm Gun:
Range: 22; Area: 1; Recharge Time: 6

Perhaps Britain's best tanks, the Churchill Mark I, carries a five man crew, weighs 40 tons, and is armed with a turret-mounted 75mm gun, machine gun, and a 3in. howitzer or machine gun in the hull.
 
 
M5A1 Stuart, Light Tank
50 4
Health: 300   Speed / Accel: 3.5 / 3
Requirements: Armor HQ

Weapon:
37mm Gun:
Range: 18; Area: 1; Recharge Time: 6
 
 
M4 Sherman Flametank, Flame Tank
30 7
Health: 400   Speed / Accel: 3.5 / 2.5
Requirements: Armor HQ, Flame Tank Tech

Weapon:
Flamethrower:
Range: 6; Area: 2; Max Targets: 4; Recharge Time: 3; Morale Loss: -50%
 
 
Humber Mk1, Armored Car CO
12 2
Health: 250 Speed / Accel: 4.5 / 4
Requirements:

Weapon:
15mm Gun:
Range: 14; Area: 1.5; Max Targets: 4; Recharge Time: 2
 
 
M16 MGMC, Anti-Aircraft Halftrack
30 3
Health: 200 Morale: 10 Speed / Accel: 4.5 / 3.5
Requirements: Engineer Brigade

Weapon:
20mm Polsten Mk1:
Range: 20; Recharge Time: 2
 
 
M3-A1, Halftrack
14 3
Health: 250 Speed / Accel: 4.5 / 1.5
Requirements:

Weapon:
Vickers Mk1 Machine Gun:
Range: 14; Area: 1.5; Max Targets: 4;  Recharge Time: 2
 
 
M3-A1 Artillery, Half Track Artillery
40 3
Health: 200 Speed / Accel: 4.5 / 3.5
Requirements: Artillery Brigade

Weapon:
Ordnance Q.F. 25 pdr:
Range: 44; Area: 3;
Max Targets: 8; Recharge Time: 9;  Morale Loss: -75%
 
 

Data based on Beta v0.7.3

 

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