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Infantry • Armor • Air • Sea • Structures • Generals • Regiments • History

Infantry Units
 
Airborne Infantry
12 25 2
Health: 200 Speed Max: 2.5
Requirements: Air HQ

Weapon:
Sten Submachinegun:
Range: 12; Recharge Time: 2
Grenades: Range: 9; Area: 2; Recharge Time: 15
 
 
Airborne Infantry Officer
12 25 2
Health: 250 Speed Max: 3
Requirements: Air HQ

Weapon:
Sten Submachinegun:
Range: 12; Recharge Time: 2
Grenades: Range: 9; Area: 2; Recharge Time: 15
 
 
Airborne Machine Gun Infantry
15 2
Health: 150 Speed Max: 3
Requirements: Air HQ

Weapon:
Vickers Mk1 Machine Gun:
Range: 12; Area: 1.5; Max Targets: 4; Recharge Time: 2
 
 
Airborne Mortar Infantry
30 2
Health: 150 Speed Max: 3
Requirements: Air HQ

Weapon:
81mm Mortar:
Range: 30; Area: 3; Max Targets: 8; Recharge Time: 9; Morale Loss: -75%
 
 
SAS Commando
14 2
Health: 250 Speed Max: 3
Requirements: SAS Commandos Tech, Air HQ

Weapon:
Sten MkII(S):
Range: 12; Recharge Time: 2
Grenades: Range: 9; Area: 2; Recharge Time: 15
 
 
SAS Commando Officer
14 2
Health: 250 Speed Max: 3
Requirements: SAS Commandos Tech, Air HQ

Weapon:
Sten MkII(S):
Range: 12; Recharge Time: 2
Grenades: Range: 9; Area: 2; Recharge Time: 15
 
 
Anti-Tank Infantry
50 1
Health: 150 Speed Max: 2.5
Requirements: Motor Pool

Weapon:
PIAT:
Range: 12; Recharge Time: 6; Stun: Duration: 1; Effect: Paralyze
 
 
Engineer
10 1 5
Health: 200 Morale: 6 Speed Max: 3
Requirements: Engineer Brigade

Weapon:
Enfield Mk1 Rifle:
Range: 10; Recharge Time: 3

Special:
Builds Bunker, AA Battery, Artillery Battery, Repairs
 

 
Infantry
10 20 1
Health: 200 Speed Max: 2.5
Requirements: Infantry HQ

Weapon:
Enfield Mk1 Rifle:
Range: 12; Recharge Time: 3
Grenades: Range: 9; Area: 2; Recharge Time: 15
 
 
Infantry Officer
10 20 1
Health: 200  Morale: 5 Speed Max: 3
Requirements: Infantry HQ

Weapon:
Sten Submachinegun:
Range: 12; Recharge Time: 2
Grenades: Range: 9; Area: 2; Recharge Time: 15
 
 
Machine Gun Infantry
15 1
Health: 150 Speed Max: 2.5
Requirements: Infantry HQ

Weapon:
Vickers Mk1 Machine Gun:
Range: 12; Area: 1.5; Max Targets: 4; Recharge Time: 2
 
 
Mortar Infantry
30 1
Health: 150   Speed Max: 2
Requirements: Artillery Brigade

Weapon:
81mm Mortar:
Range: 30; Area: 3; Max Targets: 8; Recharge Time: 9; Morale Loss: -75%
 
 
SAS Sniper
10 2
Health: 200   Speed Max: 3
Requirements: Sniper Rifle Tech

Weapon:
Enfield #4 Mk 1(T):
Range: 18; Recharge Time: 10;
Damage: 10 + 250 to Infantry (Gunfire)
 
 

Data based on Beta v0.7.3


 

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